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The Powerplugs


Introduction

PowerPlugs! are a extended version of Wildfire's 3D-operators allowing the superposition of effects in the threedimensional space. For example after wrapping an image onto a cube a radial-wave could be applied to the cube.
Since version 3.14 you can combine phong-shaded Lightwave3D-objects with your images. All 3D-effects can be applied to these objects, too. This makes it for example possible to create a threedimensional twirled cow in a few seconds.

This are of course incredible mega-features many 3D-programs are missing.

You can handle so called "3D-temp-buffers":

TEMP3D1, ... TEMP3D4.

Usage

The usage is quiet simple. If you specify a 3d-temp-buffer instead of an image the transformation is applied to a virtual object and not to an image. This means that all "final" transformation operations like rotating, scaling, transparency or adding light are not performed. 3d-temp-buffers can be specified both as input and output.

Example: You want to linearcombine two simple waves.
Add a Wave3D-effect and set the originX-value to 60.
Set the output-buffer to TEMP3D1.
Add a second Wave3D-effect and sets it's originX-value to 260.
Set the input-buffer to TEMP3D1.

So what happens ? The image is read and deformed by the first Wave3D-operator but not rotated, scaled or rendered.
The result is read in by the second Wave3D-operator, deformed, rotated and rendered.

Keep in mind that all parameters may be animated easily and any number of these operators can be combinated in any manner.


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